"use strict";
cc._RF.push(module, 'e1b90/rohdEk4SdmmEZANaD', 'Index');
// script/Index.ts

"use strict";
var __extends = (this && this.__extends) || (function () {
    var extendStatics = function (d, b) {
        extendStatics = Object.setPrototypeOf ||
            ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
            function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
        return extendStatics(d, b);
    };
    return function (d, b) {
        extendStatics(d, b);
        function __() { this.constructor = d; }
        d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
    };
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
    if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
    return c > 3 && r && Object.defineProperty(target, key, r), r;
};
Object.defineProperty(exports, "__esModule", { value: true });
var Constants_1 = require("./libs/Constants");
var GameData_1 = require("./libs/GameData");
var HelperMgr_1 = require("./libs/HelperMgr");
var _a = cc._decorator, ccclass = _a.ccclass, property = _a.property;
var Index = /** @class */ (function (_super) {
    __extends(Index, _super);
    function Index() {
        var _this = _super !== null && _super.apply(this, arguments) || this;
        _this.goldnum = null;
        return _this;
    }
    Index.prototype.start = function () {
        if (!GameData_1.default.instance.isSignedToday) {
            HelperMgr_1.default.showUI(Constants_1.default.UIName.UISign);
        }
    };
    Index.prototype.update = function () {
        if (this.goldnum) {
            this.goldnum.string = GameData_1.default.instance.playGold.toString();
        }
    };
    Index.prototype.onBeignNormal = function () {
        GameData_1.default.instance.gameModel = true;
        GameData_1.default.instance.gameStage = 1;
        cc.director.loadScene("game");
    };
    Index.prototype.onBeignContinue = function () {
        GameData_1.default.instance.gameModel = true;
        if (!GameData_1.default.instance.gameBack) {
            GameData_1.default.instance.gameStage = GameData_1.default.instance.gameMaxStage;
        }
        cc.director.loadScene("game");
    };
    Index.prototype.onBeignCrazy = function () {
        GameData_1.default.instance.gameModel = false;
        cc.director.loadScene("game");
    };
    Index.prototype.onRank = function () {
        HelperMgr_1.default.showUI(Constants_1.default.UIName.UIRank);
    };
    Index.prototype.onShop = function () {
        HelperMgr_1.default.showUI(Constants_1.default.UIName.UIShop);
    };
    Index.prototype.onSign = function () {
        HelperMgr_1.default.showUI(Constants_1.default.UIName.UISign);
    };
    Index.prototype.onLevel = function () {
        HelperMgr_1.default.showUI(Constants_1.default.UIName.UILevel);
    };
    __decorate([
        property(cc.Label)
    ], Index.prototype, "goldnum", void 0);
    Index = __decorate([
        ccclass
    ], Index);
    return Index;
}(cc.Component));
exports.default = Index;

cc._RF.pop();